Wednesday, October 19, 2011

Coming along nicely...

So more or less, MOST of the engine has been written for Altair! It can now load in levels, create instances and store their pointers in a list so that I can access them later. It outputs an error in the terminal if it finds an error in the level file.


                                                          (click to enlarge)
Sorry about the large image... My screen is 1080p so... :P
Anyway, as you can see the program has loaded in 2 player ships from the txt file. And tried to load one in from the third... but there were not enough attributes defined to continue in the creation, so it output an error in the Command Line.

On a different note,  I've given up completely on the "Game Boy" style art for the game. I'm going to use placeholders until I can find a decent artist. For music, I don't know what I'm going to do... But I have decided on one thing! The final boss will be featuring the Death Waltz! Of course when and if I find a composer then I'll make sure it's mixed around to feature different sounds and not just a piano to make it a lot cooler!

Thanks,
++ZAID++

4 comments:

  1. Looking good dude - from what you have said, you seem to be looking for a team, "until I can find a decent artist" and "if I find a composer". Depending on the size of the images and how many of them you need, I could possibly try to help you out? I aren't a brilliant spriter or anything but it is always worth a go! :)

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  2. Well, I want to make sure I get most of my work done before I start bringing anyone else into the project. So I won't be looking for a composer or artist until much later.

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  3. Ok, no problem, PM me on YYGF if you are interested :)

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